
Artisan Class Guide (Dwarf) — strengths, skills and step by step
The Artisan is the dwarf who crafts, gathers and props up the server's economy — a furious, tanky brawler who farms nonstop. Get to know its skills, attributes and a beginner's step by step.
In short: The Artisan is the dwarven class focused on crafting and utility: it makes items, spoils resources off monsters and takes a beating like no one else. It's for players who love farming, piling up Adena and building the foundation of their own economy.
Picture a short, stubborn dwarf, tough as a rock, with hands calloused from years of hammering the anvil. The Artisan isn't the hero who kills the boss with one spectacular blow — he's the tireless worker who keeps everything running behind the curtain.
Playing an Artisan has its own satisfying rhythm. You punch your way through, tear extra resources off every monster with the spoil skill, and watch your inventory (and your Adena pouch) grow without stopping. It's the perfect class for anyone who enjoys steady progress and watching the numbers climb.
Overview
| Profile | |
|---|---|
| Race | Dwarf |
| Archetype | Crafting/Utility |
| Playstyle | Farm and gather |
| Difficulty | Easy |
| Main weapon | Fists/punch blades |
| Position in the line | 1st Class |
The Artisan is the first step on the dwarven fighter's path. The progression line is: Dwarf Fighter (Starter) → Artisan (1st Class). From here you still have plenty of room to grow, refining your focus on crafting and gathering.
Strengths
- Steel toughness (CON 45) — This is the dwarf's highest stat and ranks among the best on the server. In practice, it means the Artisan can take a huge beating before going down, which is pure gold when you farm solo for hours.
- Spoil that turns into profit — The spoil skill tears extra resources off monsters that you wouldn't normally get. Over time, this turns into piles of materials to sell or use at the forge.
- Your own forge — The Artisan crafts items with his own hands. Instead of relying only on the market, you make what you need and even profit by selling the surplus to other players.
- Total self-sufficiency — With heal-over-time buffs, mana recovery and self-buffs for attack and speed, the dwarf gets by on his own. He doesn't need a party at his side to farm safely.
- Very high physical defense (PDef 80) — Combined with the huge CON, this defense turns the Artisan into a wall against physical attacks. Melee monsters take a very long time to bring you down.
Weaknesses
- Tiny mana (rock bottom on the server) — The Artisan has very low MP, so it's easy to run dry using skills back to back. Tip: use the over-time mana recovery and always carry MP potions for long sessions.
- Little raw health — Despite the very high CON, the total HP itself sits among the lowest on the list. Tip: lean on defense and heal buffs to make up for it, and don't expose yourself to several enemies at once.
- Weak magic power (INT 20) — The Artisan wasn't built to deal magic damage, so don't count on attack spells. Tip: focus on punch combat and spoiling, which is where he truly shines.
- Modest attack damage — He doesn't drop enemies as fast as a pure damage class. Tip: always keep your weapon updated and use the attack and speed buffs to speed up the farm.
Class-defining skills
- Dwarven Craft — The dwarf's crafting skill. This is what you use to make items from recipes and materials, the heart of the class's identity.
- Spoil — Marks the monster to be spoiled. Use it at the start of the fight so you can later extract extra resources from the enemy's body.
- Sweeper — After spoiling and killing the monster, this skill collects the marked resources. Always use it right after Spoil has taken effect.
- Power Strike — A strong physical punch. It's your special attack to take a big chunk out of the enemy's health.
- Wild Sweep — Another physical punch, great for alternating with Power Strike to keep the damage flowing while farming.
- Maphr's Haste — A buff that shortens the time between your attacks, meaning you hit faster. Turn it on before you start farming.
- Maphr's Wind Walk — A movement speed buff. It helps you move between monster groups and flee from danger faster.
- Recover HP — A heal over time: it restores your health bit by bit over a few seconds. Use it when you're taking constant damage.
- Recover MP — Mana recovery over time. Essential to make up for the dwarf's low MP and keep using skills.
- Lionheart — A buff that raises your resistance, making the dwarf even harder to bring down in tight spots.
Attributes: what to prioritize
The Artisan is a tanky fighter, so the priority is to stay hard to kill and punch well. You don't need to worry about magic power — that's not the class's focus.
- CON (toughness/health) — It's the dwarf's natural attribute and what keeps him alive. Always your greatest ally.
- STR (physical damage) — Increases the strength of your punches and strikes. It's what makes your farm pay off faster.
- DEX (crit/accuracy) — Helps you land more hits and score critical strikes, improving damage without needing more strength.
- MEN (mana) — Since the dwarf has little mana, a small boost here helps sustain skills during long sessions.
Recommended gear
The Artisan fights with his fists, so his main weapon is punch gloves/blades — always keep the best you can get. For armor, use heavy armor, which suits the dwarf's defensive role and high toughness.
When it's time to upgrade, always prioritize the weapon first (more damage and faster farm) and then the armor (more survivability). Don't spend everything at once: upgrade gradually as you level up.
Beginner step by step
- Create the character — Pick the Dwarf race and the starter fighter class. That's the starting point to become an Artisan.
- Do the first quests in the starting area — They teach the basics, give starter gear and an easy push of experience.
- Turn on auto-hunt — Auto-hunt makes the character farm on its own against monsters of your level. Activate it in a safe area and let the dwarf work while you keep an eye out.
- Follow the professions: base → 1st → 2nd → 3rd — You start as a Dwarf Fighter and become an Artisan at the 1st class. Each profession change unlocks new skills and makes you stronger — don't skip these steps.
- Prioritize the right skills and buffs — Learn Spoil and Sweeper early to start spoiling, and always keep the attack (Maphr's Haste) and speed (Wind Walk) buffs active while farming.
- Gather Adena and L-Coin — Sell the resources you spoil and craft. Adena pays for your gear and L-Coin unlocks access to special store items.
- Keep weapon and armor updated — Whenever possible, swap for a better version. Outdated gear makes farming slow and dangerous.
- Reinvest the profit — Use part of the Adena you gather to buy better materials and craft more valuable items, creating a cycle of gain.
Where to farm
- Auto-hunt against monsters of your level — Always start in zones suited to your level, where the dwarf holds up easily and farms safely.
- Move up to harder zones as you grow — As you gain levels and gear, look for stronger areas that give more experience and better resources.
- Form a party for raids and bosses — The Artisan wasn't built to face bosses alone; in a group he holds the line and still spoils extra rewards.
- Use the Season Pass and daily missions — They're steady sources of rewards that greatly speed up your progress with no extra effort.
Common beginner mistakes
- Trying to play as pure damage — The Artisan doesn't kill as fast as an attack fighter. Anyone who ignores spoil and crafting loses the class's biggest asset.
- Forgetting to use Spoil before Sweeper — Without marking the monster first, there's nothing to collect. Get into the habit of spoiling before killing.
- Running out of mana mid-farm — Since MP is low, it's easy to stall. Keep mana recovery active and carry MP potions.
- Letting the weapon fall behind — Since damage is already modest, a weak weapon completely stalls your farm. Upgrade whenever you can.
This is for you if…
- You enjoy farming, gathering resources and watching your profit grow steadily over time.
- You like being self-sufficient and playing at your own pace, without depending on a party for everything.
- You have fun with the economic side of the game: crafting, selling and building your own fortune.
Quick summary
| Attribute | Value |
|---|---|
| Archetype | Crafting/Utility |
| HP at level 85 | 3115 |
| MP at level 85 | 975 |
| Base physical attack | 4 |
| Base magic attack | 6 |
| Attack type | FIST (punch) |


