
Assassin (DE) class guide (Assassin) — strengths, skills and step-by-step
The Assassin (DE) is the shadow hunter of Lineage II Essence: fast, lethal and made for players who love landing heavy hits on the enemy's back. Learn everything from scratch.
In short: The Assassin (DE) is a fast melee fighter who uses daggers and precise strikes to take enemies down quickly. It's the ideal class for anyone who likes fast action, high damage and an aggressive playstyle.
Picture a dark-elf assassin who moves like a shadow: light, agile and always hunting for the enemy's weak spot. The Assassin (DE) can't take many hits, but makes up for it with speed and strikes that truly hurt.
This is a class that rewards quick thinking and striking first. You'll feel every critical hit like a small victory, and you'll learn to dart in and out of combat with style.
Overview
| Sheet | |
|---|---|
| Race | Assassin |
| Archetype | Melee combat |
| Playstyle | Agile and aggressive |
| Difficulty | Medium |
| Main weapon | Dagger |
| Position in the line | Starter |
This is the gateway to the assassin line: Assassin (DE) (Starter). It's here that you learn the basics before evolving into more advanced professions.
Strengths
- Very high Dexterity (DEX 38, top of the list) — DEX defines how much you land critical hits and the accuracy of your attacks. With the maximum value in its category, the Assassin (DE) misses little and crits often, which means constant damage spikes.
- High Strength (STR 41, nearly at the top) — STR is what makes each blow hurt more. Combined with DEX, it turns your fast attacks into truly heavy stabs.
- Solid sturdiness for an agile fighter (CON 38) — CON helps with HP and resistance. Even being a "glass" class, you have enough CON not to fall on the first mistake.
- Good running speed (132) — Moving fast matters a lot: you catch runaways, escape danger and reposition better than heavy classes.
- Decent physical defense (pDef 80) — Even wearing light armor, your base physical defense isn't fragile, which helps you survive the everyday melee grind.
Weaknesses
- Low HP (1527 at level 85, the worst in its category) — You die fast if you take too much damage at once. Tip: always keep HP potions on auto-use and avoid pulling too many monsters at once.
- Low Mana (698 at level 85) — Your skills consume MP and the pool is short. Tip: use MP potions on auto-use and prioritize basic strikes when mana is running out.
- Almost no magic power (INT 15) — This class deals no relevant magic damage. Tip: don't even try magic builds; focus 100% on physical attack, which is where it shines.
Class-defining skills
- Strike — Your direct physical blow (PDAM = physical strike). It's the attack you use most early on: simple, reliable and great for opening a fight.
- Dagger Mastery — A passive that increases your efficiency with daggers. It's the heart of the class: it makes your dagger attacks stronger and more precise, so it's one of the first things worth having.
- Light Armor Mastery — A passive that improves the bonuses of wearing light armor. Since you prioritize speed and dodging, this mastery rewards the right equipment style.
- Change Armor — An ability that adjusts your combat armor/stance. Useful for adapting your defense to the situation while you farm.
- Fitness — A passive that reinforces your body attributes, improving survival and stability in prolonged combat.
- Shield — A passive tied to shield use, giving an extra layer of protection when you choose to carry one.
- Lucky — A luck passive that's very useful in the early levels, softening penalties when something goes wrong right at the start.
Attributes: what to prioritize
The Assassin (DE) is a pure physical-attack class, so everything revolves around hitting harder and hitting more often. DEX and STR are your stars, with CON making sure you aren't too fragile.
- DEX (Dexterity) — Increases crit and accuracy. It's the number-one attribute for this class.
- STR (Strength) — Increases the physical damage of each blow. It goes hand in hand with DEX.
- CON (Constitution) — Gives HP and resistance. Important because your base HP is low.
- INT/WIT/MEN — You can ignore these as priorities; they're low values and don't define this class.
Recommended equipment
Go with a dagger as your main weapon — it's what Dagger Mastery boosts. For defense, use light armor, which matches your speed and Light Armor Mastery.
Early on, prioritize improving the weapon first: since you depend on physical and critical damage, a better dagger is worth more than any other piece. Then upgrade the armor little by little as you level up.
Step-by-step for beginners
- Create the character — Choose the assassin race and the Assassin (DE) class. Take your time with the look, because you'll spend many hours with it.
- Do the first quests in the starting area — They teach the controls and give you equipment, potions and XP for free to get off to a good start.
- Turn on auto-hunt — It's the feature that makes the character farm monsters of your level on its own. Activate it in suitable zones and let the XP rise even when you're busy with something else.
- Follow the profession path — You start at the base (Starter) and, as you level up, evolve into the 1st, then 2nd and 3rd professions. Each step unlocks stronger skills and makes the character more complete.
- Prioritize the right skills and passives — Keep Strike on your hotbar and secure Dagger Mastery and Light Armor Mastery as soon as possible; they multiply your damage and efficiency.
- Get Adena and L-Coin — Adena comes from farming and selling drops; L-Coin is the special currency used in the server shop. Gather both to buy upgrades.
- Keep weapon and armor updated — Whenever possible, swap to a better dagger and reinforce the light armor. Old gear stalls your progress.
- Manage your potions — Set HP and MP potions on auto-use, since your HP and mana are short. This avoids silly deaths during auto-hunt.
Where to farm
- Auto-hunt on monsters of your level — Keep automatic farming on targets matching your level to gain XP safely and steadily.
- Move to harder zones as you evolve — As you get stronger, migrate to areas with better monsters that give more XP and drops.
- Join a party for raids and bosses — In a group you face enemies that would be dangerous alone, and you earn much bigger rewards.
- Use the Season Pass and daily missions — They are guaranteed sources of extra rewards that greatly speed up your progress.
Common beginner mistakes
- Pulling too many monsters at once — With low HP, gathering many enemies is a recipe for dying. Go slow and keep auto-hunt on manageable targets.
- Ignoring potions — Forgetting to set HP and MP on auto-use is the most fatal mistake for this fragile class.
- Investing in magic damage — Your INT is minimal; spending time or resources on magic is a total waste.
- Letting the weapon fall behind — Since your damage depends on the dagger, an old weapon drops all your potential.
This is for you if…
- You like to play aggressively — Diving in, dealing high damage and controlling the pace of the fight is your style.
- You enjoy speed and mobility — Fast movement and repositioning are part of the fun for you.
- You prefer damage over tanking hits — You trade safety for blows that really hurt.
Quick summary
| Attribute | Value |
|---|---|
| Archetype | Melee combat |
| HP at level 85 | 1527 |
| MP at level 85 | 698 |
| Base physical attack | 4 |
| Base magic attack | 6 |
| Attack type | FIST |


