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Divine Templar Class Guide (High Elf) — strengths, skills and step-by-step

The Divine Templar is the holy warrior of the High Elves: tough, fast, and built to take hits on the front line. Perfect for anyone who wants to start with a hardy, no-fuss class.

by admin 7 min read

In short: The Divine Templar is a High Elf melee warrior, built to endure and hold the front of battle. It is the perfect pick for anyone who wants a tough, simple-to-play character that doesn't go down easily.

Picture a High Elf who set aside magic and embraced faith as a weapon. The Divine Templar fights up close, body on the front line, facing enemies head-on while soaking up whatever comes.

The way it plays is direct and satisfying: you wade into the fight, take the punishment, and don't run away. It's a class that rewards players who love being in the thick of the action, protected by defense and toughness instead of dodging danger.

Overview

Profile
Race High Elf
Archetype Melee combat
Playstyle Sturdy tank
Difficulty Easy
Main weapon Fists / blades
Position in the line Starter

The Divine Templar is the starting point of this combat line: Divine Templar (Starter). It's the foundation where everything begins, so this is where you learn to hold the front before evolving into the next professions.

Strengths

  • Toughness to spare (CON 45) — this is the class's highest stat, sitting among the top 4% on the server. In practice, it means you take far more damage and are slow to fall, ideal for newcomers who still misjudge the dodging.
  • Solid speed (139 Run Speed) — among the top 22% fastest. You catch fleeing enemies, escape danger when needed, and farm faster because you chase monsters less.
  • High physical defense (80 P.Def) — combined with your toughness, it makes you a wall against physical attacks. Melee enemies take ages to chip away at your health.
  • Passive buff skills from early on — abilities like Shield and Might improve your defense and strength automatically, with no buttons to press. Fewer things to manage makes the early game nice and smooth.
  • Survival-focused — instead of relying on dealing big damage, the Divine Templar wins through patience: it stays standing while the enemy tires out. That makes it reliable both solo and in a party.

Weaknesses

  • Low total HP for the level (1647 at level 85) — despite the toughness, the health bar is small compared to other classes. Tip: invest in heavy armor and use health potions on auto-use to compensate.
  • Very limited mana (698 at level 85) — you won't be sustaining many magic abilities. Tip: don't count on magic skills to farm; prioritize physical attacks and keep mana use low.
  • Very weak magic power (INT 20) — among the bottom 28%. Tip: simply ignore magic damage as a strategy; your strength comes from melee and resilience.
  • Modest early damage — you won't drop enemies fast at the start. Tip: be patient, keep your weapon updated, and take advantage of the fact that you last far longer than they do.

Class-defining skills

The Divine Templar starts life with a lean kit of passive abilities — that is, ones that work on their own, with no button to press. They are the backbone of your resilience:

  • Lucky — a luck passive that helps you in the early levels by softening penalties when something goes wrong. It's the first one you learn, right at level 1.
  • Shield — improves your shield defense. As a passive, it's always active, making you harder to hit and soaking up even more damage.
  • Might — permanently increases your physical attack power. It's the little extra damage boost that costs you no mana at all.
  • Divine Inspiration — an advanced ability (level 52) that expands your character's potential. It marks the moment the Divine Templar matures and becomes more complete.
  • Evolution Defense — a high-level defense passive (76) that further reinforces your toughness. It's the reward for getting far: you become a true wall.

Beginner tip: since almost everything here is passive, your job early on is simple — gear up well, turn on auto-hunt, and let the passives do the rest while you level.

Attributes: what to prioritize

The Divine Templar is a melee class focused on enduring damage, so its attributes revolve around surviving and hitting up close. Toughness and strength are your best friends; magic is not the way.

  • CON (toughness/HP) — your number one priority. More CON means more resilience and more time on your feet in battle, exactly what defines the class.
  • STR (physical damage) — your main damage source. Since you fight up close, strength translates directly into harder hits.
  • DEX (crit/accuracy) — useful in the background to hit more often and land more critical strikes, since your base crit rate is on the low side.
  • INT/WIT/MEN (magic/mana) — feel free to forget these as a focus. Your magic is weak and your mana is short, so it's not worth investing here.

As a melee warrior, the Divine Templar calls for heavy armor — it gives the highest physical defense and matches your role of taking hits on the front line. The weapon follows the class's attack type, focused on short-range strikes (fists/blades).

What to upgrade first: the armor, so you don't fall, and right after that the weapon, to speed up farming. Keep both always updated as you level — old gear is what stalls a beginner's progress the most.

Step-by-step for beginners

  1. Create the character — choose the High Elf race and the Divine Templar class. You don't need to overthink creation: what matters comes later, by playing.
  2. Do the first quests in the starting area — they hand out basic gear, Adena, and teach the controls. It's the perfect warm-up before farming for real.
  3. Turn on auto-hunt — this feature makes your character farm on its own, automatically attacking monsters of your level. You level up even while the game runs in the background.
  4. Follow the professions: base → 1st → 2nd → 3rd — each profession change unlocks new abilities and makes you stronger. Do it as soon as the game allows, without skipping a step.
  5. Prioritize the defense stances and passives — learn Shield and Might early and keep passives like Evolution Defense up to date. They are the heart of your survival.
  6. Gather Adena and L-Coin — Adena comes from farming and selling drops; L-Coin comes from missions and the Season Pass. This money pays for your gear upgrades.
  7. Keep weapon and armor updated — every time you have resources, swap or enhance your gear. That's what keeps farming fast and safe.
  8. Set up potion auto-use — put health potions (and mana, if you use it) on auto-use to make up for your smaller HP bar and farm without dying.

Where to farm

  • Auto-hunt on monsters of your level — leave the character hunting creatures suited to your level to earn steady, safe XP.
  • Move up to harder zones as you evolve — as you grow stronger, head to areas with tougher enemies that give more XP and better drops.
  • Join a party for raids and bosses — in a group you hold the front while others deal damage; your toughness shines in these moments.
  • Use the Season Pass and daily missions — they are guaranteed sources of L-Coin, resources, and rewards that greatly speed up your progress.

Common beginner mistakes

  • Trying to use magic as damage — your INT and mana are weak; insisting on this only wastes resources. Focus on melee.
  • Ignoring armor — relying on toughness alone without proper gear leads to avoidable deaths. Always upgrade your defense.
  • Forgetting potion auto-use — with a smaller health bar, playing without automatic potions is asking to die during auto-hunt.
  • Being slow to change profession — clinging to the old profession locks away important abilities. Advance as soon as it unlocks.

This class is for you if…

  • You like being on the front line, facing danger up close instead of attacking from afar.
  • You prefer a tough, simple character that forgives mistakes and doesn't demand micromanagement.
  • You enjoy the fantasy of a holy warrior, resilient and patient, who wins through persistence.

Quick summary

Attribute Value
Archetype Melee combat
HP at level 85 1647
MP at level 85 698
Base physical attack 4
Base magic attack 6
Attack type FIST
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