
Tyrant Class Guide (Orc) — strengths, skills and step by step
The Tyrant is the bare-fisted brawler of the Orc race: a wall of muscle that charges in, soaks up damage and never stops swinging. See why it is perfect for beginners.
In short: The Tyrant is the fist-fighting giant of the Orc race — an extremely tough melee fighter who wades into the middle of the fight and stays standing when everyone else has fallen. It is the ideal pick for anyone who wants a simple, durable class that forgives beginner mistakes.
Picture a massive orc warrior with no sword and no shield, trading all of that for iron fists and an absurd amount of health. That is the Tyrant. He does not rely on complicated gear or magic — he just advances, lands hit after hit and simply refuses to die.
Playing a Tyrant feels like pure brute force. You rarely run from a fight; most of the time, it is the enemy who should be running from you.
Overview
| Sheet | |
|---|---|
| Race | Orc |
| Archetype | Melee combat |
| Playstyle | Aggressive tank |
| Difficulty | Easy |
| Main weapon | Fists (hand blades) |
| Position in the line | 2nd Class |
The Tyrant is part of the Orc fighter line, which goes like this: Orc Fighter (Starter) → Monk (1st Class) → Tyrant (2nd Class). Each profession makes the character stronger and unlocks new abilities, so you feel a clear power jump at every step.
Strengths
- Absurd toughness (CON 47): This is the Tyrant's greatest strength. High CON means a lot of health and a lot of staying power, so you remain standing in situations that would kill other classes. In practice, you can pull several monsters at once without panicking.
- Huge health pool (3,936 HP at level 85): This is one of the biggest health bars in the game. More HP means more time to react, drink a potion or simply win through sheer stubbornness.
- High physical strength (STR 40): STR is what makes your hits hurt. With high STR, even simple punches tear large chunks off the enemy's health, which helps you farm fast.
- Excellent physical defense (PDef 80): The Tyrant tanks melee monster hits far better than fragile classes. That means fewer potions spent and cheaper, calmer farming.
- No expensive weapon needed: Since he fights with his own fists, you are not stuck waiting for that legendary sword to drop. It is an economical class, perfect for anyone starting from scratch.
- Self-sufficient buffs: The Tyrant carries several support chants inherited from the Monk, so he can speed himself up and protect himself without depending on a support next to him.
Weaknesses
- Almost zero magic power (INT 18): The Tyrant simply deals no magic damage. Do not even try to focus on it — embrace melee and leave the magic to other classes.
- Average speed (130): He is not the fastest character in the world, so agile enemies can keep their distance. Use Chant of Wind Walk to run faster and Cripple to slow your target down.
- Very short range (you must stick to the target): Fighting with your fists, you need to be literally on top of the enemy. Against archers and mages, close the gap fast or they will punish you from afar.
- Solid per-hit damage, but not explosive: The Tyrant wins through accumulation and survival, not through "one-shot kills". The tip is to keep attacking constantly and let your toughness do the work over time.
Class-defining skills
- Power Strike — a strong, direct physical strike. It is your basic "damage button", great for opening a fight and ripping a big chunk off the target's health.
- Iron Punch — another impactful physical attack. Combine it with Power Strike to keep a rotation of heavy hits without standing still.
- Force Blaster — an attack that uses "force charges" (energy built up as you hit). Save it to unleash an extra-strong blow at key moments.
- Cripple — a debuff that slows the enemy down. Perfect for trapping agile targets that try to flee or keep their distance from you.
- Chant of Haste — a buff that increases your attack speed. More attacks per second = more total damage, so keep it always on while farming.
- Chant of Wind Walk — a run-speed buff. It solves much of the Tyrant's mobility problem and helps you catch fleeing enemies.
- Recover HP — a heal over time (healing little by little). Great for saving potions while you farm continuously.
- Recover MP — recovers mana little by little. Keeps your skills and buffs always available without having to stop.
- Bison Spirit Totem — a "possession" ability of the bison spirit that supercharges the Tyrant at important moments. Use it in tougher fights to gain an extra edge.
Attributes: what to prioritize
The Tyrant is a class about brute force and taking hits, so the priority is clear: no magic, total focus on hitting and surviving. STR and CON are the heart of the character.
- CON (toughness/HP): The soul of the Tyrant. More CON = more health and more survival, which is exactly the class's role.
- STR (physical damage): What makes your fists hurt. Prioritize it right after CON to farm faster.
- DEX (crit/accuracy): Helps you land more hits and deal critical strikes. A welcome bonus, but secondary next to STR and CON.
- INT/WIT/MEN (magic): You can ignore these. The Tyrant uses no magic damage, so it is not worth investing here.
Recommended equipment
The Tyrant's weapon is his own fists, so look for gauntlets/hand blades (fist weapons) of your level — they replace the traditional "sword". For armor, use heavy armor, which fits the tank approach and gives even more physical defense.
The upgrade priority is simple: first keep the fist weapon always updated (it defines your damage), then invest in the heavy armor chestpiece to gain survivability. Accessories and enchants come later, as you gather Adena.
Beginner step by step
- Create the character: Choose the Orc race and the fighter class. You start as an Orc Fighter, the starting point of the Tyrant line.
- Do the first quests in the starting area: The early missions teach the basics and already hand you gear, potions and a free XP boost.
- Turn on auto-hunt: Auto-hunt makes your character farm on its own, automatically attacking monsters of your level. It is the most practical way to level up while you follow along.
- Follow the professions in order: Advance from Orc Fighter (Starter) → Monk (1st Class) → Tyrant (2nd Class). Each change unlocks new skills and makes the character noticeably stronger.
- Prioritize the right skills and chants: Keep Chant of Haste and Chant of Wind Walk on, and use Power Strike, Iron Punch and Force Blaster for damage. Recover HP and Recover MP save potions.
- Gather Adena and L-Coin: Adena comes from normal farming; L-Coin is the special currency for better items. Farming consistently is what fills both pockets.
- Keep weapon and armor updated: Whenever a better fist weapon or heavy armor piece appears for your level, swap it. Old gear stalls your progress.
- Use buffs before farming: Activate your chants and your heal-over-time before diving into auto-hunt — you farm faster and die less.
Where to farm
- Auto-hunt on monsters of your level: The golden rule for beginners. Farming targets at your level gives stable, safe XP without dying for nothing.
- Move to harder zones as you grow: When monsters start giving little XP, look for a slightly stronger area. The Tyrant's toughness makes that transition smoother.
- Form a party for raids and bosses: In a group, the Tyrant shines as the front line that holds the damage. Raids give far better rewards than ordinary farming.
- Use the Season Pass and daily missions: They are guaranteed sources of XP, Adena and items. Fit them into your routine to speed up with no extra effort.
Common beginner mistakes
- Trying to play from afar or with magic: The Tyrant needs to be glued to the enemy. Keeping your distance simply throws away the whole strength of the class.
- Ignoring the fist weapon: Since he uses no sword, many people forget to update the gauntlet. Old weapon = weak damage, even with lots of HP.
- Forgetting to activate buffs: Going out to farm without Chant of Haste and your heal-over-time is wasting half of the Tyrant's potential.
- Relying only on HP and not drinking potions: The health pool is huge, but not infinite. Keep potions on auto-use so you do not die from pulling too many monsters.
This is for you if…
- You enjoy being the front line, charging in first and soaking up every kind of hit.
- You want a simple, direct class with no complicated rotations or dependence on expensive gear.
- You prefer to win through stubbornness and survival, swinging nonstop until the enemy falls.
Quick summary
| Attribute | Value |
|---|---|
| Archetype | Melee combat |
| HP at level 85 | 3936 |
| MP at level 85 | 1385 |
| Base physical attack | 4 |
| Base magic attack | 6 |
| Attack type | FIST (fists) |


