
Varkas Class Guide (High Elf) — strengths, skills and step by step
The Varkas is the starting point for the High Elf warrior: lots of strength, lots of toughness, and a straightforward fist-fighting style. Ideal for newcomers who want a character that is easy to understand.
In short: The Varkas is the High Elf's starting melee warrior class, built to get up close and take a beating. It is the perfect pick for beginners who prefer a direct, strong and tough character.
Picture a High Elf who gave up spells to rely on raw physical strength. That is exactly the Varkas: a fighter who charges the enemy, faces danger head-on, and survives thanks to a tough body.
It is a class that feels great from level 1. You don't need to memorize complicated combos or constantly watch a mana bar. The fun here is simple and satisfying: get close, hit hard, and stand firm while the enemy falls.
Overview
| Profile | |
|---|---|
| Race | High Elf |
| Archetype | Melee combat |
| Play style | Direct brawling |
| Difficulty | Easy |
| Main weapon | Fists / hand blades |
| Position in the line | Initial |
The Varkas is the first step of the High Elf warrior's journey. It belongs to the line: Varkas (Initial). It is the foundation where everything begins — this is where you learn to move, fight and gain levels before choosing more specialized paths.
Strengths
- Impressive raw strength (STR 41) — among the server's classes, the Varkas sits at the very top for physical strength (98th percentile). In practice, every hit you land truly hurts, and that speeds up taking monsters down.
- Very tough (CON 45) — the Varkas's toughness is extremely high (96th percentile). That means more health and more staying power, so you can stay in the fight longer without dying — perfect for a beginner still learning the ropes.
- Solid physical defense (pDef 80) — against the physical blows of melee monsters, the Varkas takes less damage. This cuts down how many healing potions you burn and lets you farm more calmly.
- Simple, direct style — with no need to manage mana all the time or aim from a distance, you just need to get close and attack. It's the kind of class you understand in a few minutes.
- Ideal mix of offense and defense — having both high strength AND high toughness at once is rare. The Varkas hits hard without being fragile, which makes it reliable both for solo farming and in a group.
Weaknesses
- Low raw health at endgame (HP) — despite the good toughness, the Varkas's total HP is low compared to other classes at high levels. Tip: invest in armor and always keep healing potions on the auto shortcut to make up for it.
- Limited mana (MP) — the Varkas has little mana, so don't count on constant magical abilities. Tip: since the focus is physical attack, this barely matters — just avoid relying on skills that drain a lot of mana.
- Almost no magic power (INT 20) — damage magic is far from its strong suit (28th percentile). Tip: ignore magic-oriented gear and put everything into physical damage.
- Short reach — by fighting up close, the Varkas needs to touch the enemy to deal damage. Tip: approach hard-hitting monsters carefully and let auto-hunt pick targets at your level.
Class-defining skills
As a starting class, the Varkas has a lean kit that is almost entirely passive — meaning bonuses that stay active without you pressing anything. They form the foundation of your warrior.
- Lucky — a luck passive learned right at level 1. It helps soften penalties in the early levels, giving extra peace of mind to those just starting out.
- Night Hunter — a passive that reinforces your character (a buff that is always on). It is a constant gain that improves your combat performance with no effort on your part.
- Shield — a defensive passive learned at level 2. It boosts your protection, helping you take less damage and stay in the fight longer.
- Might — a power passive learned at level 3. It increases your offensive capacity, adding even more weight to your melee blows.
- Divine Inspiration — an advanced passive that only arrives at level 52. It expands your character's resources and marks your warrior maturing toward the next stages.
Attributes: what to prioritize
The Varkas is a strength-and-toughness warrior, so its attributes naturally lean toward hitting hard and enduring. You don't have to fight the class's nature — just reinforce what it already does well.
- STR (strength) — it is the heart of your physical damage. The more strength, the more each blow hurts.
- CON (toughness) — grants more health and survivability. It's what keeps you standing in the middle of the monsters.
- DEX (dexterity) — helps with accuracy and critical chance; a useful secondary boost to land more hits.
- INT, WIT, MEN (magic/mana) — you can ignore these. The Varkas barely uses magic, so it's not worth spending resources here.
Recommended equipment
Because it fights with its own hands, the Varkas uses melee combat weapons (fists / hand blades). Since it relies on taking hits, favor heavier, more protective armor, which suits its front-line warrior style.
What to upgrade first: start with the weapon, since it raises your damage the most and speeds up farming. Right after, focus on armor to survive better. Keep both updated as you level up — outdated gear is the number-one reason beginners get stuck.
Beginner step by step
- Create the character — choose the High Elf race and the Varkas class. You start in an initial area designed to learn the basics at an easy pace.
- Do the first quests of the starting area — they give experience, basic gear and teach the controls. It's the safest way to begin.
- Turn on auto-hunt — this feature makes your character farm on its own, automatically attacking monsters at your level. It's the foundation of all progression in Essence, so learn to use it early.
- Follow the professions in order — go from the base class to the 1st, then 2nd and 3rd profession as you level up. Each change unlocks more power and new options for your warrior.
- Prioritize the right passives — learn Lucky, Shield and Might as soon as possible. They reinforce attack and defense for free, making auto-hunt far more efficient.
- Get Adena and L-Coin — gather Adena by farming and selling items, and keep an eye on L-Coin to buy upgrades. This money is what pays for your next gear.
- Keep weapon and armor updated — whenever possible, swap for gear at your level. This keeps your damage high and your survival in check.
- Use potions on the auto shortcut — set healing potions to automatic use, since your raw health is limited. That way you farm longer without dying.
Where to farm
- Auto-hunt on monsters at your level — leave your character farming on targets matched to your level to gain experience steadily and safely.
- Move to harder zones as you grow — as you get stronger, move to regions with more dangerous monsters that give more experience and rewards.
- Form a party for raids and bosses — big targets call for a group. Join other players to take on bosses and earn better prizes.
- Make use of the Season Pass and daily missions — complete daily tasks and advance the pass to stack up extra rewards with little effort.
Common beginner mistakes
- Trying to use magic — the Varkas is no mage. Investing in INT or magic gear is a waste; put everything into physical attack.
- Walking around with old gear — relying on outdated weapon and armor stalls your progress. Upgrade whenever you can.
- Forgetting potions — with limited raw health, ignoring auto-healing leads to silly deaths. Always keep potions on the shortcut.
- Not using auto-hunt — trying to farm everything by hand is slow. Auto-hunt is your biggest ally for leveling up with ease.
This class is for you if…
- You like direct combat — you'd rather get close and hit than aim from afar or cast spells.
- You want an easy start — you're after a class that's simple to understand, with no complicated mana management or combos.
- You enjoy a tough character — you like being in the thick of the fight, taking hits while you drop your enemies.
Quick summary
| Attribute | Value |
|---|---|
| Archetype | Melee combat |
| HP at level 85 | 1647 |
| MP at level 85 | 698 |
| Base physical attack | 4 |
| Base magic attack | 6 |
| Attack type | FIST (fists) |


